Tuesday, May 8, 2012

Zemti Turnaround

During the last month of school after my senior thesis was done, we were assigned an open project. I chose to model and build a simple rig for my character, Zemti.  You have seen him in previous entries, like here and here. I am not really much of a modeler or rigger, but I really wanted to have a working character of mine for animation after I left Ringling. Once my copy of Maya arrives and I hook it up, I hope to do several tests with this little guy to practice quadruped animation.

Music from here.